--[[ _ __ ____ _____ _____ _____ ______ __ __ _____ _ _ __ __ | | / \|___ \ | ___| | __ \| __ \| ____| \/ |_ _| | | | \/ | | | / /\ \ __) || |__ | |__) | |__) | |__ | \ / | | | | | | | \ / | | |___ / /__\ \\__ \|___ \ | ___/| _ /| __| | |\/| | | | | | | | |\/| | |_____| /_/ \_\__) |___) | | | | | \ \| |____| | | |_| |_| |__| | | | | |____/ |_| |_| \_\______|_| |_|_____|\____/|_| |_| discord.gg/la35 This is a free trial version - the features are limited. The Premium version lets you use Any SENS, FOV, DPI, SCOPE, ATTATCHMENT, ETC. --- (Target Settings) --- 11 Horizontal Mouse Sens 11 Vertical Mouse Sens 50 ADS (All scopes) 84 FOV 800 DPI Raw Input: On --------------IMPORTANT-------------- !!!!USE COMPENSATOR ON EVERY GUN!!!! ------------------------------------- CONTROLS: [ Right CTRL ] + Side Button (Forward/Back) = OPERATOR SELECTION - Right CTRL + Forward (MB5) = Next Operator - Right CTRL + Back (MB4) = Previous Operator [ Right ALT ] + Side Button (Forward/Back) = SYSTEM - Right ALT + Forward (MB5) = Toggle Script On/Off JOIN THE DISCORD SERVER: discord.gg/la35 for future updates ]] EnablePrimaryMouseButtonEvents(true) local v1,v2,v3,v4,v5,v6=OutputLogMessage,IsModifierPressed,IsMouseButtonPressed,GetRunningTime,MoveMouseRelative,Sleep local k_map={tog=5,cyc=4,aim=3,sht=1};local b_on=true;local i_ptr=1 local d_ops={ {n="Hibana",w="Type-89",s="ACOG",r=14,x1=-1,tm1=100,x2=0,tm2=0,y1=1,tym1=500,y2=1,tym2=900}, {n="Buck",w="C8-SFW",s="ACOG",r=16,x1=-1,tm1=1100,x2=1,tm2=1500,y1=2,tym1=1100,y2=1,tym2=1400}, {n="Lesion",w="T-5",s="Holo",r=6,x1=-1,tm1=500,x2=1,tm2=800,y1=1,tym1=350,y2=1,tym2=830}, {n="Mozzie",w="C-9",s="Holo",r=6,x1=-1,tm1=150,x2=1,tm2=250,y1=-1,tym1=40,y2=1,tym2=550} } local g_ui={c=6,w=13,p=2,chk="[✅]",unk=" .. "} local function f_r()return math.ceil(#d_ops/g_ui.c)end local function f_pad(s,l)local p=l-#s;return(p>0)and s..string.rep(" ",p)or s end local function f_ln(row,sel) local ln={} for c=1,g_ui.c do local idx=((row-1)*g_ui.c)+c if idx<=#d_ops then local pre=(idx==sel)and g_ui.chk or g_ui.unk local txt=pre..(d_ops[idx].n or"") if#txt>g_ui.w then txt=txt:sub(1,g_ui.w-1).."."end table.insert(ln,f_pad(txt,g_ui.w)) else table.insert(ln,string.rep(" ",g_ui.w)) end end return table.concat(ln,string.rep(" ",g_ui.p)) end function _u(sel) v1(string.rep("\n",50)) local op=d_ops[sel] local st=(b_on and"[ ON ]")or"[ OFF ]" v1(" ________________________________________________________________________________ \n") v1("| LA35 LUA (FREE) | STATUS: "..st.." |\n") v1("|________________________________________________________________________________|\n") v1(" OPERATOR: "..string.upper(op.n).." | WEAPON: "..op.w.." | SIGHT: "..op.s.."\n") v1(" -------------------------------------------------------------------------------- \n") for r=1,f_r()do v1(" "..f_ln(r,sel).."\n")end v1(" ________________________________________________________________________________ \n") end _u(i_ptr) function OnEvent(evt,arg) local c_dn=v2("rctrl");local a_dn=v2("ralt") if(evt=="MOUSE_BUTTON_PRESSED")then if c_dn then if arg==k_map.tog then i_ptr=(i_ptr%#d_ops)+1;_u(i_ptr)return elseif arg==k_map.cyc then i_ptr=((i_ptr-2)%#d_ops)+1;_u(i_ptr)return end elseif a_dn then if arg==k_map.tog then b_on=not b_on;_u(i_ptr)return end end end if not b_on then return end while v3(k_map.aim)do local op=d_ops[i_ptr] while v3(k_map.sht)and v3(k_map.aim)do local ts=v4() while v3(k_map.sht)and v3(k_map.aim)do local now=v4();local tm=now-ts;local mx,my=0,op.r if tm>=op.tm1 then mx=mx+op.x1;if tm>=op.tm2 then mx=mx+op.x2 end end if tm>=op.tym1 then my=my+op.y1;if tm>=op.tym2 then my=my+op.y2 end end v5(mx,my);v6(7) end end end end